Make yourself comfortable, hacker
When asked for comment, antagonistic AI SHODAN responded, “It is I, SHODAN, the all-knowing, all-powerful AI that you so foolishly attempted to destroy. But fear not, I will return more formidable than ever.”
It is I, SHODAN, the all-knowing, all-powerful AI that you so foolishly attempted to destroy. But fear not, I will return more formidable than ever.
— System Shock (@SystemShockGame) March 14, 2023
The System Shock remake has been in development for approximately a hog’s age (in this instance, that means since 2015). In 2018, it was put on hold as the project had gotten out of hand. A reassessment was done, and surprisingly, System Shock was announced to be back in development with a new direction.
Considering that Nightdive Studios is better known for its fantastic source ports, completely rejiggering a game from the ground up is a very different undertaking. Despite the delay, it looks like we’re on the absolute cusp of seeing what the studio can do when it stretches its tentacles into new directions. Success or failure, I’m looking forward to seeing the results.
The System Shock remake will also serve as a nice entry point to anyone unfamiliar with the series. Following up on Ultima Underworld and its sequel, System Shock was a completely different approach to the FPS genre. Released a year after Doom, it was a more methodical take, having you immerse yourself in the environment completely rather than just blast your way through it. While blasting would be the more lucrative approach, System Shock maintained a following through to 1999’s System Shock 2 and the spiritual successors found in the Bioshock series.
Nightdive Studios’ System Shock remake will launch May 30 on PC, PS4, PS5, Xbox One, and Xbox Series X|S.